General Rules
1. Do not do anything to harm the server or otherwise exploit it.
2. Respect everyone. No shit-talking, purposefully annoying people or trolling.
3. Do not prop climb, surf, kill, block, bridge, push, trap or spam.
4. Body-blocking is not allowed if you are doing it to troll or be annoying.
5. No Bunny Hopping. It is unrealistic.
6. Do not mess with Admins on Duty, they are not role-playing so you shouldn't interact with them as if they are, whatsoever
7. Scamming is not allowed.
8. Do not impersonate any member of the UraniumRP Staff Team.
9. Do not ban evade.
Role-playing Rules
1. Do not randomly kill someone (RDM - Random Death Match)
2. Follow the New Life Rule. If you don't know what it is, scroll down on this page to the 'New Life Rule' section.
3. No job abuse.
4. Do not disconnect, suicide, change jobs, etc to get out of a role-play situation.
5. Do not mic spam.
6. Do not spawn kill.
7. Don't speak or joke about DDOS, even in role-play.
8. You must make a reasonable attempt to take the Mayor hostage before opening fire on him (you must be a raiding class to take hostages).
9. The Mayor may use anything in the CP Armory.
10. Private Class' may not role-play as: Hobo, Civil Protection (Includes CP Helper), Mayor (Includes Mayor's Guard), and Hitman
11. You may not defend random people, only your friends, gang members and allied gang members.
12. You may raid someone after selling them entities, unless an agreement was made otherwise (See Scamming Rules).
13. Hobos may not own doors, since they are homeless.
14. Baiting Civil Protection is not allowed. It's FailRP.
15. Accidentally damaging someone (crossfire) is still RDM.
16. The Mayor can build in the PD as long as it does not block walking space (Comic Props only, no fading doors)
17. If your friend is a hitman you may NOT help him complete his hit. It does not matter if you are in the same gang or not. You could only potentially interfere if the person shot you directly.
Raiding Rules
1. You may raid as: Thief, Enforcer, Master Thief, Specialist Raider, all Mafia jobs, Field Medic, Gangster and Mob Boss, Ninja, Road Man,
2. You must wait 5 minutes in-between raiding. (you must wait 10 minutes in-between raiding the same person or base)
3. You can not raid the PD from inside a base, you also cannot raid an obviously empty / open base. That's RDM.
4. You may raid someone who is already being raided as long as you completely raid the base (Do not just kill the existing raiders)
5. The exception to rule 1 is that hobo's may ONLY raid if with a Hobo Leader. They may only use: Gun Dealer Weapons, Lockpicks, and Keypad Crackers
6. Do not use a raiding tool on a base unless you enter and attempt to raid.
7. Avaible adverts, are: Counter Raid, Raid, Mug (10K Max.), Counter Mug, Raid join, Mug join, Kidnap, Kidnap join, PD raid and PD raid join. If you think I have forgotten an important advert then tell me in the server.
Civil Protection Rules
1. Corrupt Civil Protection members are not allowed.
2. Civil Protection members may arrest players with illegal guns or contraband out on sight.
3. Civil Protection may use any weapon they have available to them.
4. SWAT may free-roam, but must protect the Police Department and Mayor during a raid / lockdown.
5. Civil Protection members are NOT allowed to arrest in combat!
6. Civil Protection members are NOT allowed to base/own doors/homes. The Police Department is your home.
7. Civil Protection members are NOT allowed to arrest hobos during a lockdown, since they have no home.
8. Do not randomly weapon check someone. (Being in the PD is reason enough for a check)
9. Do not raid without a warrant. A building open to the public does not require a warrant to go into, unless there is a closed off private area such as a back room.
10. Do not metagame. You cannot warrant based off hearing money printers or cocaine labs through the walls.
Note: You cannot drop weapons as Civil Protection or use other guns.
Building Rules
1. Do not abuse the fading door.
2. Keypads must be working, have a hold length of 10 seconds, and be placed near the door they open.
3. You must have at least one entrance into your base.
4. A player must be able to enter and exit your building without having to destroy any props.
5. Do not build anything that gives you a ridiculous advantage over people breaking into your base.
6. Do not build inside unowned buildings or ones that you do not own.
7. Do not build out on the streets or anywhere public. However the Hobo, Disk Jockey and Radio DJ classes are an exception. They can build on the sidewalks and park areas.
8. Do not block off large parts of the map, or any place where NCPs or Dumpsters spawn (Rule 16 to clarify about Dumpsters)
9. While building, put up a sign that states "BUILDING" to let others know not to mess with you. Once you are finished building, remove the sign. While building, you should not have any printers or other entities. If you do, those entities can be removed.
10. In regards to rule 9, do not interfere with people that have a "BUILDING" sign.
11. No Megabasing.
12. No concentration camps, Nazi regalia, or inappropriate structures.
13. No GIFs or offensive material on text signs and keep your signs in role-play (no random signs).
14. Do not build on rooftops unless they are connected to a staircase. (You can base there as long as there is at least 1 entry point, and it has fading doors.)
15. RPG and SG proof bases are allowed.
16. If hobos build a base around the dumpster, there must be adequate space directly surrounding the dumpster, and you cannot hinder or block off the flow of items flying from the dumpster. Hobos can section off areas that include a dumpster inside, but may not section off the dumpster for themselves inside of their home. Also, any hobo fort that includes a dumpster inside must have button access, or be no-collided. Hobos who rule the area may kick problematic people out but may not hog a dumpster to just themselves.
17. You are allowed to have 5 fading doors and 10 keypads.
18. You can't force people to crouch in your base entry.
19. One way props are allowed.
New Life Rule
If this is the first role play server you have ever joined, then let's update you with something called the New Life Rule, or NLR for short.
The New Life Rule states that once you die, you forget everything that happened to you. This means that, after you die, you don't immediately go back to the place you died.
If you died while being raided, you are free to go on back after your NLR time without guns drawn. (Because you cannot remember that you were raided, or who raided you, so you can't be prepared).
Civil Protection has some exclusions. NLR still applies to them when it comes every situation except for a raid on the Police Department (since it is their home). If Civil Protection die during a raid they are allowed to go back to the PD without guns drawn directly after the ghost time of 60 seconds.